"""E05 보고서 그림 셋 — 3D 안전율 지도(E04) · 스테레오넷(E06) · 광역 위험 지도(E07) (요구 390 4 · PLAN 565-2). map3d_svg(docs, line, ends, condition) 3D 구간 격자(셀 최소 Fs) · 노선 · 첫 · 끝 측점 stereonet_svg(net, title) E06 측점 하나 쪽 평사투영 — 위험 영역 · 대원 · 극점 · 교선 area_svg(doc, line, ends) E07 광역 등급(SI) 격자 · 노선 (그림 셋 다 684 × 460) figure_jobs(by, inputs, root) 시트(s6 · s7 · s11) 표 밑에 그림 붙임 · 일감 [(열쇠, SVG)] 격자는 PNG(data: 주소)로 SVG 안에 — 셀 하나 = 화소 하나(값 셈 없음 · 저장본 그대로 칠함). 색 = 화면 범례와 같은 값(E04 `logic/E04_Stab3D_Raster.ts` FS_STEPS · E07 `logic/E07_StabArea_Raster.ts` CLASS_COLORS) — 한쪽을 고치면 다른 쪽도. """ from __future__ import annotations import base64 import io from pathlib import Path from typing import Any import numpy as np from PIL import Image from E04_Stab3D import E04_Stab3D_Run as run3d from E05_StabReport.E05_StabReport_Cells import _label_at, _labels, _set from E05_StabReport.E05_StabReport_Figure import INK, MUTED, _empty, _poly, _text from E06_StabRock import E06_StabRock_Model as rock_model from E07_StabArea.E07_StabArea_Router import load as load_area W, H = 684, 460 PAD, TOP, LEGEND = 24, 30, 46 MAP3D_KEY, STEREONET_KEY, AREA_KEY = "fig/3d_map.png", "fig/stereonet.png", "fig/area_map.png" FS_STEPS = ( # (미만, 색) — E04 화면 FS_STEPS (1.0, "#a50026"), (1.2, "#d73027"), (1.3, "#f46d43"), (1.5, "#fdae61"), (2.0, "#fee08b"), (3.0, "#a6d96a"), (float("inf"), "#1a9850"), ) CLASS_COLORS = ("#1a9850", "#91cf60", "#d9ef8b", "#fee08b", "#fc8d59", "#d73027") CLASS_NAMES = ("안정", "보통 안정", "준안정", "위험 하한", "위험 상한", "불안정") # E07 화면 범례 CONDITION_NAMES = {"dry": "건기", "wet": "우기", "seismic": "지진"} ROCK_ORDER = {"NG": 0, "check": 1, "OK": 2, "none": 3} ZONE_COLORS = {"planar": "#d73027", "wedge": "#fc8d59", "toppling": "#7b1fa2"} ZONE_NAMES = {"planar": "평면", "wedge": "쐐기", "toppling": "전도"} JOINT_COLORS = ("#1565c0", "#2e7d32", "#ef6c00", "#6a1b9a", "#00838f", "#5d4037") def _rgb(hex_color: str) -> tuple[int, int, int]: n = int(hex_color[1:], 16) return (n >> 16) & 255, (n >> 8) & 255, n & 255 def _png_uri(rgba: np.ndarray) -> str: buf = io.BytesIO() Image.fromarray(rgba, "RGBA").save(buf, format="PNG") return "data:image/png;base64," + base64.b64encode(buf.getvalue()).decode("ascii") def _paint(values: np.ndarray, colors: list[tuple[int, int, int]]) -> np.ndarray: """색 번호 격자(-1 = 비움 · 줄 0 = 남쪽) → RGBA(줄 0 = 북쪽).""" rgba = np.zeros((*values.shape, 4), np.uint8) for k, color in enumerate(colors): rgba[values == k] = (*color, 255) return rgba[::-1] def _frame(boxes: list[tuple[float, float, float, float]]): """모델 상자들(x0, y0, x1, y1) → 화면 변환(북 = 위 · 같은 축척).""" x0 = min(b[0] for b in boxes) y0 = min(b[1] for b in boxes) x1 = max(b[2] for b in boxes) y1 = max(b[3] for b in boxes) w, h = W - 2 * PAD, H - TOP - LEGEND - PAD / 2 scale = min(w / max(x1 - x0, 1e-6), h / max(y1 - y0, 1e-6)) ox = PAD + (w - (x1 - x0) * scale) / 2 oy = TOP + (h - (y1 - y0) * scale) / 2 def sp(x: float, y: float) -> tuple[float, float]: return ox + (x - x0) * scale, oy + (y1 - y) * scale return sp, scale def _grid_box(grid: dict[str, Any]) -> tuple[float, float, float, float]: half = grid["dx"] / 2 return ( grid["x0"] - half, grid["y0"] - half, grid["x0"] + (grid["nx"] - 0.5) * grid["dx"], grid["y0"] + (grid["ny"] - 0.5) * grid["dx"], ) def _image(grid: dict[str, Any], uri: str, sp, scale: float) -> str: x0, _, _, y1 = _grid_box(grid) a, b = sp(x0, y1) return ( f"" ) def _head(title: str) -> list[str]: return [ f"", f"", _text(W / 2, 18, title, 13, font_weight="bold", fill=INK), ] def _route(line: list[tuple[float, float]], ends: list[tuple[float, float, str]], sp) -> list[str]: out = [_poly([sp(x, y) for x, y in line], stroke=INK, stroke_width="1.6")] for x, y, label in ends: a, b = sp(x, y) out.append(f"") out.append( _text( a, b - 7, label, 10, fill=INK, stroke="#ffffff", stroke_width="3", paint_order="stroke", ) ) return out def _legend(items: list[tuple[str, str]], kind: str = "box") -> list[str]: out, lx, ly = [], PAD, H - 18 for color, label in items: if kind == "line": out.append( f"" ) else: out.append(f"") out.append(_text(lx + 19, ly, label, 10, "start", fill=INK)) lx += 26 + 6.5 * len(label) + 4 * sum(ord(ch) > 0x2000 for ch in label) return out def map3d_svg(docs: list[dict[str, Any]], line, ends, condition: str) -> str: title = f"3D 안전율 지도 — {CONDITION_NAMES.get(condition, condition)} · 셀별 최소 Fs" if not docs: return _empty(W, H, title) boxes = [_grid_box(d["grid"]) for d in docs] + [(x, y, x, y) for x, y in line] sp, scale = _frame(boxes) out = _head(title) colors = [_rgb(c) for _, c in FS_STEPS] for doc in docs: g = doc["grid"] f = np.array([np.nan if v is None else v for v in doc["f"]], float).reshape( g["ny"], g["nx"] ) steps = np.searchsorted([b for b, _ in FS_STEPS[:-1]], f, side="right") steps[~np.isfinite(f)] = -1 out.append(_image(g, _png_uri(_paint(steps, colors)), sp, scale)) out += _route(line, ends, sp) labels = ["< 1.0", "1.0~1.2", "1.2~1.3", "1.3~1.5", "1.5~2.0", "2.0~3.0", "≥ 3.0"] out += _legend([(c, t) for (_, c), t in zip(FS_STEPS, labels)]) out.append("") return "".join(out) def area_svg(doc: dict[str, Any] | None, line, ends) -> str: title = "광역 자연사면 위험 지도 — 안정 등급(SI)" if not doc: return _empty(W, H, title) g = doc["grid"] cls = np.frombuffer(base64.b64decode(doc["cls"]), np.uint8).reshape(g["ny"], g["nx"]) sp, scale = _frame([_grid_box(g)] + [(x, y, x, y) for x, y in line]) out = _head(title) rgba = _paint(cls.astype(int) - 1, [_rgb(c) for c in CLASS_COLORS]) out.append(_image(g, _png_uri(rgba), sp, scale)) out += _route(line, ends, sp) out += _legend(list(zip(CLASS_COLORS, CLASS_NAMES))) out.append("") return "".join(out) def stereonet_svg(net: dict[str, Any], title: str) -> str: """하반구 투영 — 반지름 1 원 · x = 동 · y = 북.""" r0 = (H - TOP - LEGEND - 10) / 2 cx, cy = W / 2, TOP + 6 + r0 def sp(x: float, y: float) -> tuple[float, float]: return cx + x * r0, cy - y * r0 def path(points: list[list[float]], closed: bool = False) -> str: d = " ".join(f"{a:.1f},{b:.1f}" for a, b in (sp(*p) for p in points)) return f"M{d}{' Z' if closed else ''}" out = _head(title) out.append(f"") for mode, zone in (net.get("zones") or {}).items(): if zone: color = ZONE_COLORS[mode] out.append( f"" ) for r, dash in ((net["friction_pole_r"], "5 3"), (net["friction_line_r"], "2 3")): out.append( f"" ) out.append( f"" ) legend = [(INK, "비탈면")] for k, plane in enumerate(net.get("planes") or []): color = JOINT_COLORS[k % len(JOINT_COLORS)] out.append( f"" ) a, b = sp(*plane["pole"]) out.append(f"") legend.append((color, plane.get("name") or plane["id"])) for item in net.get("intersections") or []: a, b = sp(*item["point"]) out.append( f"" ) out.append(_text(cx, cy - r0 - 4, "N", 11, font_weight="bold", fill=INK)) out += _legend(legend, "line") zx = W - PAD for mode in ("toppling", "wedge", "planar"): label = f"{ZONE_NAMES[mode]} 위험 영역" out.append(_text(zx, H - 34, label, 10, "end", fill=ZONE_COLORS[mode])) zx -= 14 + 11 * len(label) out.append("") return "".join(out) # ── 시트에 붙임 ────────────────────────────────────────────────────────────── def _last_row(sheet: dict[str, Any]) -> int: rows = [int("".join(ch for ch in a1 if ch.isdigit())) for a1 in sheet["칸"]] for fig in sheet.get("그림") or []: rows.append(int("".join(ch for ch in fig["닻"].split(":")[-1] if ch.isdigit()))) return max(rows, default=0) def _attach(sheet: dict[str, Any], key: str, caption: str) -> None: """표 밑 한 줄 띄고 「n. 제목」 줄(서식 3 · A:H 병합) + 그림 한 줄(그림 높이 · 한 행이라 쪽에서 안 끊김).""" n = 1 + sum( 1 for c in sheet["칸"].values() if c.get("서식") == 3 and str(c.get("값") or "")[:1].isdigit() ) r = _last_row(sheet) + 2 _set(sheet, f"A{r}", f"{n}. {caption}", 3) sheet.setdefault("병합", []).append(f"A{r}:H{r}") rows = sheet.setdefault("행", {}) rows[str(r)] = {"높이": 22} rows[str(r + 1)] = {"높이": round(H * 0.75)} sheet.setdefault("그림", []).append({"열쇠": key, "닻": f"A{r + 1}:H{r + 1}", "이름": caption}) def _line_ends(inputs: dict[str, Any]): line = [(float(p["model_x"]), float(p["model_y"])) for p in inputs["route_points"]] labels = _labels(inputs["stations"]) ends = [] for p in (inputs["route_points"][0], inputs["route_points"][-1]) if line else (): ends.append( (float(p["model_x"]), float(p["model_y"]), _label_at(labels, float(p["chainage_m"]))) ) return line, ends def _rock_pick(rock: dict[str, Any]) -> dict[str, Any] | None: """스테레오넷을 그릴 측점 — 판정 나쁜 쪽 · 같으면 최소 Fs 낮은 쪽.""" entries = [e for e in rock.get("stations") or [] if e.get("joints")] return min( entries, key=lambda e: ( ROCK_ORDER.get(e.get("verdict"), 9), e.get("min_F") is None, e.get("min_F") or 0, ), default=None, ) def figure_jobs(by: dict[str, dict], inputs: dict[str, Any], root: Path) -> list[tuple[str, str]]: """결과가 있는 그림만 시트에 붙이고 그림 일감 — 3D(s6) · 광역(s7) · 암반(s11).""" jobs: list[tuple[str, str]] = [] line, ends = _line_ends(inputs) secs = inputs["sections3d"] if secs: conds = {s.get("condition") or "dry" for s in secs} cond = "dry" if "dry" in conds else sorted(conds)[0] docs = [run3d.load(root, s["key"]) for s in secs if (s.get("condition") or "dry") == cond] docs = [d for d in docs if d and d.get("grid") and d.get("f")] if docs: _attach(by["s6"], MAP3D_KEY, "3D 안전율 지도") jobs.append((MAP3D_KEY, map3d_svg(docs, line, ends, cond))) if inputs.get("area"): doc = load_area(root) if doc and doc.get("grid") and doc.get("cls"): _attach(by["s7"], AREA_KEY, "광역 위험 지도") jobs.append((AREA_KEY, area_svg(doc, line, ends))) rock = inputs.get("rock") entry = _rock_pick(rock) if rock else None if entry: settings = rock["settings"] kind = settings.get("projection") or "equal_angle" net = rock_model.station_net(entry, settings)[kind] names = {j["id"]: j.get("name") or j["id"] for j in entry["joints"]} for plane in net.get("planes") or []: plane["name"] = names.get(plane["id"], plane["id"]) label = _label_at(_labels(inputs["stations"]), float(entry["chainage_m"])) side = {"left": "좌", "right": "우"}.get(entry["slope"].get("side"), "") proj = "등각(Wulff)" if kind == "equal_angle" else "등면적(Schmidt)" caption = f"평사투영 — {label} {side} · 하반구 {proj}" _attach(by["s11"], STEREONET_KEY, caption) jobs.append((STEREONET_KEY, stereonet_svg(net, caption))) return jobs