import { Tool } from '../tools'; import { createMachine } from 'xstate'; import type { BoundingBox } from '../helpers/get-bounding-box-of-multiple-entities.ts'; import { GET_ALIGN_ACTION, GET_ALIGN_TOOL_STATE } from './align-tool.helpers.ts'; import type { Entity } from '../entities/Entity.ts'; /** * AlignLeft tool state machine * This state machine is responsible for aligning entities on the canvas * It uses the select tool state machine to select entities to align * When the user presses enter, the selected entities are left aligned */ export const alignLeftToolStateMachine = createMachine( GET_ALIGN_TOOL_STATE(Tool.ALIGN_LEFT), GET_ALIGN_ACTION((entity: Entity, boundingBox: BoundingBox) => { entity.move(boundingBox.minX - entity.getBoundingBox().xmin, 0); }) );