횡단설계(B06) 다음을 상세설계 → 수량산출 → 설계도서 순으로 재배열하고, 폴더 번호가 흐름과 일치하도록 이름을 맞바꾼다. - B08_DesignDetail → B07_DesignDetail, B07_Quantity → B08_Quantity (파일 접두어·식별자·라우트·locale 키 전량 스왑) - STAGE_KEYS 4=DESIGN_DETAIL, 5=QUANTITY 스왑 + 라우터 stage 리터럴 교체 - CAD 마운트 /b08-cad → /b07-cad (main.py·vite proxy·iframe URL), openwebcad Toolbar 라벨 B07로 수정 후 재빌드 - 유지: openwebcad postMessage 프로토콜 aislo:b08:*·패키지명(내부 식별자) - 기존 프로젝트 storage 폴더 rename + project_manifest 갱신, DB project_workflow_stages stage_no 4↔5 행 스왑 완료 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
127 lines
3.8 KiB
TypeScript
127 lines
3.8 KiB
TypeScript
import {type Circle, Point, type Segment} from '@flatten-js/core';
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import {compact} from 'es-toolkit';
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import {ArcEntity} from '../entities/ArcEntity';
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import type {CircleEntity} from '../entities/CircleEntity';
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import type {Entity} from '../entities/Entity';
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import type {LineEntity} from '../entities/LineEntity';
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import {findNeighboringPointsOnArc} from '../helpers/find-neighboring-points-on-arc';
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import {findNeighboringPointsOnCircle} from '../helpers/find-neighboring-points-on-circle';
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import {findNeighboringPointsOnLine} from '../helpers/find-neighboring-points-on-line';
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import {getAngleWithXAxis} from '../helpers/get-angle-with-x-axis.ts';
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import {isPointEqual} from '../helpers/is-point-equal';
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import {addEntities, deleteEntities, getActiveLayerId} from '../state';
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export function getAllIntersectionPoints(entity: Entity, entities: Entity[]): Point[] {
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// TODO see if we need to make this list unique
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return compact(
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entities
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.filter((otherEntity) => otherEntity.id !== entity.id)
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.flatMap((otherEntity) => {
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if (entity.id === otherEntity.id) {
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return null;
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}
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return entity.getIntersections(otherEntity);
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})
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);
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}
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export function eraseLineSegment(
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line: LineEntity,
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clickedPointOnShape: Point,
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intersections: Point[]
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): void {
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const segment = line.getShape() as Segment;
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const [firstCutPoint, secondCutPoint] = findNeighboringPointsOnLine(
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clickedPointOnShape,
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segment.start,
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segment.end,
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intersections
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);
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const cutLines: Entity[] = line.cutAtPoints([firstCutPoint, secondCutPoint]);
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// Remove the segment that has the clickedPointOnShape point on it
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const remainingLines = cutLines.filter((line) => !line.containsPointOnShape(clickedPointOnShape));
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deleteEntities([line], false);
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// Helper functions should never trigger an undo state, since they can be called multiple times during one user operation
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addEntities(remainingLines, false);
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}
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export function eraseCircleSegment(
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circle: CircleEntity,
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clickedPointOnShape: Point,
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intersections: Point[]
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): void {
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if (intersections.length === 0) {
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deleteEntities([circle], false);
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return;
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}
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const [firstCutPoint, secondCutPoint] = findNeighboringPointsOnCircle(
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clickedPointOnShape,
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circle,
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intersections
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);
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const circleShape = circle.getShape() as Circle;
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const center = circleShape.center;
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const angles = [firstCutPoint, secondCutPoint, clickedPointOnShape].map((p) =>
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getAngleWithXAxis(new Point(center.x, center.y), new Point(p.x, p.y))
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);
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const [startAngle, endAngle] = isAngleBetween(angles[2], angles[0], angles[1])
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? [angles[1], angles[0]]
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: [angles[0], angles[1]];
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const newArc = new ArcEntity(
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getActiveLayerId(),
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center,
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circleShape.r,
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startAngle,
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endAngle,
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true
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);
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Object.assign(newArc, {
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lineColor: circle.lineColor,
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lineWidth: circle.lineWidth,
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});
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deleteEntities([circle], false);
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// Helper functions should never trigger an undo state, since they can be called multiple times during one user operation
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addEntities([newArc], false);
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}
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function isAngleBetween(angle: number, start: number, end: number): boolean {
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const twoPi = 2 * Math.PI;
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return (angle - start + twoPi) % twoPi <= (end - start + twoPi) % twoPi;
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}
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export function eraseArcSegment(
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arc: ArcEntity,
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clickedPointOnShape: Point,
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intersections: Point[]
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): void {
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const [first, second] = findNeighboringPointsOnArc(clickedPointOnShape, arc, intersections);
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if (isPointEqual(first, second)) {
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deleteEntities([arc], true);
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return;
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}
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const newArcs = arc
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.cutAtPoints([first, second])
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.filter((cutArc) => !cutArc.containsPointOnShape(clickedPointOnShape));
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for (const newArc of newArcs) {
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Object.assign(newArc, {
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lineColor: arc.lineColor,
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lineWidth: arc.lineWidth,
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});
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addEntities([newArc], false);
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}
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// Helper functions should never trigger an undo state, since they can be called multiple times during one user operation
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deleteEntities([arc], false);
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}
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