Files
Aislo/B07_DesignDetail/openwebcad/src/tools/align-tool.helpers.ts
T
eomsangdonandClaude Opus 5 4cb9b15939 style: 저장소 전체 포맷터 일괄 적용 (prettier·biome·ruff)
파일마다 포맷 폭이 달라(≈80 대 100) 한 줄만 고쳐도 포맷터가 무관한 줄을 대량
재포맷했음. 사용자 지시로 전체를 한 번에 맞춤. 코드 동작 변경 없음 — 포맷만.

- 프론트엔드 `.ts/.css/.html` → 저장소 prettier (`.prettierrc`, printWidth 100)
- `B07_DesignDetail/openwebcad/**` → 자체 biome (tab 들여쓰기·single quote·lineWidth 100).
  `biome format` 만 사용 — `biome lint --write` 는 포맷 아닌 코드 수정까지 하므로 제외
- 파이썬 → `ruff format` (엔진 코드는 이미 정합, resources·scratch 스크립트 24개만 변경)

두 포맷터가 서로 되돌리지 않도록 `.prettierignore` 신규 — openwebcad 와 빌드·산출물
폴더를 prettier 대상에서 뺌. `.prettierrc` 에 `endOfLine: "auto"` 추가 — 기본값 `lf` 가
`core.autocrlf=true` 로 받은 CRLF 파일을 매번 전부 다시 써서 `--list-different` 가
실제 포맷 차이를 가리고 있었음.

검증: `tsc --noEmit` 통과(루트·openwebcad 둘 다), pytest 349 passed / 17 skipped /
0 failed, CAD vitest 87건 중 81 passed / 6 failed(laptop-sub 기준선과 동일, 회귀 없음).
포맷터 재실행 시 prettier·biome 모두 변경 0건.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-02 07:08:24 +09:00

154 lines
3.8 KiB
TypeScript

import { assign, type MachineContext, sendTo } from 'xstate';
import type { Entity } from '../entities/Entity.ts';
import {
type BoundingBox,
getBoundingBoxOfMultipleEntities,
} from '../helpers/get-bounding-box-of-multiple-entities.ts';
import {
getSelectedEntities,
getSelectedEntityIds,
setAngleGuideOriginPoint,
setGhostHelperEntities,
setSelectedEntityIds,
setShouldDrawHelpers,
} from '../state.ts';
import type { Tool } from '../tools.ts';
import { selectToolStateMachine } from './select-tool.ts';
import type {
DrawEvent,
KeyboardEnterEvent,
MouseClickEvent,
StateEvent,
ToolContext,
} from './tool.types.ts';
export interface AlignContext extends ToolContext {}
export enum AlignState {
INIT = 'INIT',
CHECK_SELECTION = 'CHECK_SELECTION',
WAITING_FOR_SELECTION = 'WAITING_FOR_SELECTION',
}
export enum AlignAction {
INIT_ALIGN_TOOL = 'INIT_ALIGN_TOOL',
ALIGN_SELECTION = 'ALIGN_SELECTION',
DESELECT_ENTITIES = 'DESELECT_ENTITIES',
}
export function GET_ALIGN_TOOL_STATE(type: Tool): MachineContext {
return {
types: {} as {
context: AlignContext;
events: StateEvent;
},
context: {
type,
},
initial: AlignState.INIT,
states: {
[AlignState.INIT]: {
description: 'Initializing the align tool',
always: {
actions: AlignAction.INIT_ALIGN_TOOL,
target: AlignState.CHECK_SELECTION,
},
},
[AlignState.WAITING_FOR_SELECTION]: {
description: 'Select what you want to align',
meta: {
instructions: 'Select what you want to align, then ENTER',
},
invoke: {
id: 'selectToolInsideTheAlignTool',
src: selectToolStateMachine,
onDone: {
actions: assign(() => {
return {};
}),
target: AlignState.CHECK_SELECTION,
},
},
on: {
MOUSE_CLICK: {
// Forward the event to the select tool
actions: sendTo(
'selectToolInsideTheAlignTool',
({ event }: { event: MouseClickEvent }) => {
return event;
}
),
},
ESC: {
actions: [AlignAction.DESELECT_ENTITIES, AlignAction.INIT_ALIGN_TOOL],
},
ENTER: {
// Forward the event to the select tool
actions: sendTo(
'selectToolInsideTheAlignTool',
({ event }: { event: KeyboardEnterEvent }) => {
return event;
}
),
},
DRAW: {
// Forward the event to the select tool
actions: sendTo('selectToolInsideTheAlignTool', ({ event }: { event: DrawEvent }) => {
return event;
}),
},
},
},
[AlignState.CHECK_SELECTION]: {
description: 'Check if there is something selected',
always: [
{
guard: () => {
return getSelectedEntityIds().length > 0;
},
actions: AlignAction.ALIGN_SELECTION,
},
{
guard: () => {
return getSelectedEntityIds().length === 0;
},
target: AlignState.WAITING_FOR_SELECTION,
},
],
},
},
};
}
export function GET_ALIGN_ACTION(alignEntity: (entity: Entity, boundingBox: BoundingBox) => void) {
return {
actions: {
[AlignAction.INIT_ALIGN_TOOL]: assign(() => {
setShouldDrawHelpers(false);
setGhostHelperEntities([]);
setAngleGuideOriginPoint(null);
return {};
}),
[AlignAction.ALIGN_SELECTION]: () => {
const selectedEntities = getSelectedEntities();
if (!selectedEntities?.length) {
throw new Error('[ALIGN_LEFT] Calling align without entities selected');
}
// Align the entities
const boundingBox = getBoundingBoxOfMultipleEntities(selectedEntities);
for (const entity of selectedEntities) {
alignEntity(entity, boundingBox);
}
},
[AlignAction.DESELECT_ENTITIES]: assign(() => {
setGhostHelperEntities([]);
setSelectedEntityIds([]);
return {};
}),
...selectToolStateMachine.implementations.actions,
},
};
}