267 lines
9.5 KiB
TypeScript
267 lines
9.5 KiB
TypeScript
import { Point } from '@flatten-js/core';
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import { toast } from 'react-toastify';
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import {
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CURSOR_SIZE,
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GRIP_COLOR,
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GRIP_SIZE,
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GUIDE_LINE_COLOR,
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GUIDE_LINE_STYLE,
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GUIDE_LINE_WIDTH,
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SNAP_POINT_COLOR,
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SNAP_POINT_SIZE,
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} from '../App.consts';
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import { type SnapPoint, SnapPointType } from '../App.types';
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/** 기준점 십자 반길이(px) — 가로세로 20px. */
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const ORIGIN_MARKER_SIZE = 10;
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import type { DrawController } from '../drawControllers/DrawController';
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import type { ScreenCanvasDrawController } from '../drawControllers/screenCanvas.drawController';
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import type { Entity } from '../entities/Entity';
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import { getLayerById, isEntityHighlighted, isEntitySelected } from '../state';
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import { getGrips } from './grips';
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import { isEntityHidden } from './visibility';
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export function drawEntities(drawController: DrawController, entities: Entity[]) {
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for (const entity of entities) {
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const layer = getLayerById(entity.layerId);
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if (!layer) {
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toast.error(`Failed to find layer for entity: ${entity?.id}`);
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console.error('Failed to find layer for entity: ', entity);
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continue;
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}
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if (!layer?.isVisible || layer.isFrozen) {
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continue; // 꺼졌거나 동결된 도면층은 그리지 않는다
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}
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if (isEntityHidden(entity)) {
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continue; // ISOLATEOBJECTS·HIDEOBJECTS로 숨긴 객체
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}
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drawController.setOpacity(entity.opacity ?? layer.opacity ?? 1);
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drawController.setLineStyles(
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isEntityHighlighted(entity),
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isEntitySelected(entity),
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entity.lineColor,
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entity.lineWidth,
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[]
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);
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entity.draw(drawController);
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drawController.setOpacity(1);
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}
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}
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export function drawDebugEntities(drawController: DrawController, debugEntities: Entity[]) {
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for (const debugEntity of debugEntities) {
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drawController.setLineStyles(
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isEntityHighlighted(debugEntity),
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isEntitySelected(debugEntity),
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'#FF5500',
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1,
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[]
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);
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debugEntity.draw(drawController);
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}
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}
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/**
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* Draw the point to which the mouse will snap when the user clicks to draw the next point
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* @param drawController
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* @param snapPointInfo
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* @param isMarked indicates that the point has been hovered lang enough to draw guides from this point
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*/
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export function drawSnapPoint(
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drawController: ScreenCanvasDrawController,
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snapPointInfo: SnapPoint | null,
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isMarked: boolean
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) {
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if (!snapPointInfo) return;
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const snapPoint = snapPointInfo.point;
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const screenSnapPoint = drawController.worldToTarget(snapPoint);
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drawController.setLineStyles(false, false, SNAP_POINT_COLOR, 1, []);
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if (isMarked) {
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// We will draw a plus sign inside the current snap point to indicate that it is marked
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y),
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y)
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);
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x, screenSnapPoint.y - SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x, screenSnapPoint.y + SNAP_POINT_SIZE / 2)
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);
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}
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switch (snapPointInfo.type) {
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case SnapPointType.LineEndPoint:
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// Endpoint is marked with a square
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// top
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y - SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y - SNAP_POINT_SIZE / 2)
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);
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// right
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y - SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2)
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);
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// bottom
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2)
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);
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// left
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y - SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2)
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);
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break;
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case SnapPointType.LineMidPoint:
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// Midpoint is shown with a triangle
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x, screenSnapPoint.y - SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2)
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);
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2)
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);
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x, screenSnapPoint.y - SNAP_POINT_SIZE / 2)
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);
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break;
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case SnapPointType.AngleGuide:
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// Angle guide is shown with an hourglass
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y - SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y - SNAP_POINT_SIZE / 2)
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);
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y - SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2)
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);
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2)
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);
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y - SNAP_POINT_SIZE / 2)
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);
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break;
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case SnapPointType.Intersection:
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// Intersection is shown with a cross
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y - SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2)
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);
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y - SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y + SNAP_POINT_SIZE / 2)
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);
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break;
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case SnapPointType.CircleCenter:
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// Circle center is shown with a circle
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drawController.drawArcScreen(screenSnapPoint, SNAP_POINT_SIZE / 2, 0, 2 * Math.PI, true);
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break;
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case SnapPointType.CircleCardinal:
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// Circle cardinal is shown with a diamond
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x, screenSnapPoint.y - SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y)
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);
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x - SNAP_POINT_SIZE / 2, screenSnapPoint.y),
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new Point(screenSnapPoint.x, screenSnapPoint.y + SNAP_POINT_SIZE / 2)
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);
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x, screenSnapPoint.y + SNAP_POINT_SIZE / 2),
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y)
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);
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drawController.drawLineScreen(
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new Point(screenSnapPoint.x + SNAP_POINT_SIZE / 2, screenSnapPoint.y),
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new Point(screenSnapPoint.x, screenSnapPoint.y - SNAP_POINT_SIZE / 2)
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);
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break;
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}
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}
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export function drawHelpers(drawController: DrawController, helperEntities: Entity[]) {
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for (const entity of helperEntities) {
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drawController.setLineStyles(
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isEntityHighlighted(entity),
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isEntitySelected(entity),
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GUIDE_LINE_COLOR,
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GUIDE_LINE_WIDTH,
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GUIDE_LINE_STYLE
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);
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entity.draw(drawController);
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}
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}
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export function drawCursor(drawController: ScreenCanvasDrawController) {
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drawController.setLineStyles(false, false, '#FFF', 1, []);
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const screenMouseLocation = drawController.getScreenMouseLocation();
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drawController.drawLineScreen(
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new Point(screenMouseLocation.x, screenMouseLocation.y - CURSOR_SIZE),
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new Point(screenMouseLocation.x, screenMouseLocation.y + CURSOR_SIZE)
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);
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drawController.drawLineScreen(
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new Point(screenMouseLocation.x - CURSOR_SIZE, screenMouseLocation.y),
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new Point(screenMouseLocation.x + CURSOR_SIZE, screenMouseLocation.y)
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);
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}
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/** 좌표 0,0 기준점 — 화면 크기 고정 십자 + 작은 원. 도면 개체가 아니라 그리기 겹판(저장 · 선택 · 스냅 대상 아님). */
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export function drawOriginMarker(drawController: ScreenCanvasDrawController) {
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const origin = drawController.worldToTarget(new Point(0, 0));
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drawController.setOpacity(0.6);
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drawController.setLineStyles(false, false, '#ffffff', 1, []); // 자동색 — 바탕 따라 흰/검정
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drawController.drawLineScreen(
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new Point(origin.x - ORIGIN_MARKER_SIZE, origin.y),
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new Point(origin.x + ORIGIN_MARKER_SIZE, origin.y)
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);
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drawController.drawLineScreen(
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new Point(origin.x, origin.y - ORIGIN_MARKER_SIZE),
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new Point(origin.x, origin.y + ORIGIN_MARKER_SIZE)
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);
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drawController.drawArcScreen(origin, ORIGIN_MARKER_SIZE / 3, 0, 2 * Math.PI, true);
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drawController.setOpacity(1);
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}
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/** 선택한 객체의 그립(편집점)을 화면 크기 고정 사각형으로 그린다 */
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export function drawGrips(drawController: ScreenCanvasDrawController, entities: Entity[]) {
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for (const entity of entities) {
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for (const grip of getGrips(entity)) {
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const screenPoint = drawController.worldToTarget(grip.point);
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drawController.fillRectScreen(
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screenPoint.x - GRIP_SIZE / 2,
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screenPoint.y - GRIP_SIZE / 2,
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GRIP_SIZE,
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GRIP_SIZE,
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GRIP_COLOR
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);
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}
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}
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}
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