- 그린 띠마다 투명 판정면(벽 · 관 판정면 아래 · 보라 선 위) · 고름 키 chute · 강조 setter - 좌측 「도수로/돌붙임」 상자 강조 · 스크롤 · 상자 고치면 띠 고름 · 자기 측점 폼으로 - 조정창 없음 · B05 3D chute 키 → B06 고름 · 새 시험 test_152_4_chute_pick - 받는 줄 문자열 시험 54-29 고침(152-2 OWN_HEIGHT_ROW) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01F3mdb91125mPoC6tpsQx4P
279 lines
9.6 KiB
JavaScript
279 lines
9.6 KiB
JavaScript
/* PLAN 152-4 단위검증 헬퍼 — B06 도수로 · 돌붙임 띠 고름 · 강조(118-1 관 고름 꼴) · 조정창 숨김 · 3D chute 키.
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* 화면 TS 를 그 자리에서 트랜스파일해 흉내 DOM 에서 돌림 · 결과 = 표준출력 JSON 한 벌.
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* 입력 = `fixtures/b07_cross_overlay_sections.json` 배관 측점(도수로 상자를 붙인 사본). 짝 = `test_152_4_chute_pick.py`.
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*/
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const fs = require("fs");
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const path = require("path");
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const ts = require(path.join(__dirname, "..", "..", "config", "node_modules", "typescript"));
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const ROOT = path.join(__dirname, "..", "..");
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const cache = new Map();
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let STUBS = {
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"@ui/ui_template_toast": { showToast: () => undefined },
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"@ui/ui_template_elements": { showToast: () => undefined },
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};
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// ── 화면 그릇 흉내 — 오버레이 · 조정창이 쓰는 만큼만 ─────────────────────────
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class FakeNode {
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constructor(tag) {
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this.tagName = String(tag).toUpperCase();
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this.children = [];
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this.attrs = {};
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this.dataset = {};
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this.listeners = {};
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this._text = "";
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this._classes = new Set();
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const self = this;
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this.classList = {
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add: (...names) => names.forEach((n) => self._classes.add(n)),
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remove: (...names) => names.forEach((n) => self._classes.delete(n)),
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toggle: (name, force) => {
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const on = force === undefined ? !self._classes.has(name) : !!force;
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on ? self._classes.add(name) : self._classes.delete(name);
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return on;
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},
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contains: (name) => self._classes.has(name),
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};
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this.style = { setProperty: () => {} };
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}
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set className(value) {
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this._classes = new Set(String(value).split(/\s+/).filter(Boolean));
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}
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get className() {
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return [...this._classes].join(" ");
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}
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set textContent(value) {
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this._text = String(value);
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this.children = [];
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}
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get textContent() {
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return this._text + this.children.map((c) => c.textContent).join("");
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}
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append(...kids) {
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kids.forEach((k) => this.children.push(k));
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}
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insertBefore(kid, ref) {
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const at = ref ? this.children.indexOf(ref) : -1;
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at < 0 ? this.children.push(kid) : this.children.splice(at, 0, kid);
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return kid;
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}
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appendChild(kid) {
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this.children.push(kid);
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return kid;
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}
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replaceChildren(...kids) {
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this.children = kids;
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}
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setAttribute(name, value) {
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this.attrs[name] = String(value);
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if (name === "class") this.className = value;
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}
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getAttribute(name) {
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return name === "class" ? this.className : (this.attrs[name] ?? null);
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}
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addEventListener(type, fn) {
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(this.listeners[type] ??= []).push(fn);
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}
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removeEventListener() {}
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click() {
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let stopped = false;
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const event = { stopPropagation: () => (stopped = true), preventDefault: () => {} };
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(this.listeners.click ?? []).forEach((fn) => fn(event));
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return stopped;
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}
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querySelectorAll(selector) {
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const found = [];
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const walk = (node) =>
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node.children.forEach((kid) => {
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if (kid.classList && kid.classList.contains(selector.slice(1))) found.push(kid);
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walk(kid);
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});
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walk(this);
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return found;
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}
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querySelector(selector) {
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return this.querySelectorAll(selector)[0] ?? null;
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}
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getClientRects() {
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return [];
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}
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}
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globalThis.document = {
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createElement: (tag) => new FakeNode(tag),
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createElementNS: (_ns, tag) => new FakeNode(tag),
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createComment: () => new FakeNode("#comment"),
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addEventListener: () => {},
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removeEventListener: () => {},
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};
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globalThis.window = { addEventListener: () => {}, removeEventListener: () => {} };
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globalThis.requestAnimationFrame = (fn) => fn();
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function loadTs(file) {
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const full = path.resolve(file);
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if (cache.has(full)) return cache.get(full);
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if (full.endsWith(".json")) {
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const data = JSON.parse(fs.readFileSync(full, "utf8"));
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cache.set(full, data);
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return data;
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}
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const js = ts.transpileModule(fs.readFileSync(full, "utf8"), {
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compilerOptions: {
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module: ts.ModuleKind.CommonJS,
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target: ts.ScriptTarget.ES2020,
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esModuleInterop: true,
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},
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}).outputText;
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const box = { exports: {} };
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cache.set(full, box.exports);
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const localRequire = (request) => {
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if (STUBS[request]) return STUBS[request];
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const alias = { "@util/": "common_util", "@ui/": "ui_template", "@config/": "config" };
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for (const [prefix, dir] of Object.entries(alias))
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if (request.startsWith(prefix))
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return loadTs(resolve(path.join(ROOT, dir, request.slice(prefix.length))));
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return loadTs(resolve(path.join(path.dirname(full), request)));
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};
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new Function("exports", "module", "require", js)(box.exports, box, localRequire);
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cache.set(full, box.exports);
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return box.exports;
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}
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const resolve = (base) =>
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[base, `${base}.ts`, path.join(base, "index.ts")].find(
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(p) => fs.existsSync(p) && fs.statSync(p).isFile(),
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) ?? `${base}.ts`;
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const B06 = (f) => path.join(ROOT, "B06_Section", `${f}.ts`);
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const { computeStoredLayouts } = loadTs(B06("B06_Section_Structure_Layouts"));
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const { appendCulvertOverlay } = loadTs(B06("B06_Section_UI_Cross_Culvert"));
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const { attachChuteBandPick } = loadTs(B06("B06_Section_UI_Cross_Wall_Hatch"));
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const { applyStructurePick } = loadTs(B06("B06_Section_UI_Page_Structure_Pick"));
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const fixture = JSON.parse(
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fs.readFileSync(path.join(__dirname, "fixtures", "b07_cross_overlay_sections.json"), "utf8"),
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);
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const sections = fixture.cross_sections;
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const plain = sections.find((s) => s.culvert && !s.culvert.hidden_pipe);
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const pipeSection = JSON.parse(JSON.stringify(plain));
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pipeSection.culvert.chute = { structure: "돌붙임", thickness_m: 0.3 };
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const listWith = sections.map((s) => (s === plain ? pipeSection : s));
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const out = {};
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const cls = (n) => n.className;
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// ① 오버레이 + 띠 고름 — 판정면 차례 · 누름 · 강조
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function draw(section, list, onPick) {
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const layer = new FakeNode("g");
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const layout = computeStoredLayouts(section, list).culvert;
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const setter = appendCulvertOverlay(
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layer,
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layout,
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(o) => -o * 10,
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(e) => -e * 10,
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() => {},
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false,
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);
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const picked = [];
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const setChute = attachChuteBandPick(layer, onPick ? () => picked.push("chute") : undefined);
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return { layer, setter, setChute, picked };
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}
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const drawn = draw(pipeSection, listWith, true);
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const kids = drawn.layer.children;
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const bands = kids.filter((n) => n.classList.contains("b06-chart__culvert-pitching"));
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const hits = kids.filter((n) => n.classList.contains("b06-chart__culvert-revet-hit"));
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const chuteHits = hits.filter((n) => n.classList.contains("b06-chart__chute-hit"));
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const stopped = chuteHits[0].click();
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drawn.setChute(true);
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const on = bands.map((b) => b.classList.contains("is-active"));
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drawn.setChute(false);
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const off = bands.map((b) => b.classList.contains("is-active"));
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out.overlay = {
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bands: bands.length,
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chuteHits: chuteHits.length,
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// 판정면 차례 — 띠 판정면이 관 · 벽 판정면보다 먼저(아래)
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hitOrder: hits.map((n) => (n.classList.contains("b06-chart__chute-hit") ? "chute" : "other")),
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sameShape: chuteHits.every((h, i) => h.attrs.points === bands[i].attrs.points),
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picked: drawn.picked,
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stopped,
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on,
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off,
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};
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// 고름 배선 없음(조작 없는 카드) — 판정면 없이 강조만 · 띠 없으면 null
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const bare = draw(pipeSection, listWith, false);
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out.bare = {
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hits: bare.layer.children.filter((n) => n.classList.contains("b06-chart__chute-hit")).length,
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setter: typeof bare.setChute,
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};
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out.noChute = draw(plain, sections, true).setChute === null;
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// ② B05 3D 띠 고름(chute 키) → B06 고름 길로
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const calls = [];
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applyStructurePick(
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{ at: pipeSection.chainage_m, key: "chute" },
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{ cross_sections: [pipeSection] },
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{
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focusStation: () => {},
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refreshCard: () => {},
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revetSelect: (c, k) => calls.push(["revet", k]),
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fordSelect: (c, k) => calls.push(["ford", k]),
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boxSelect: (c, k) => calls.push(["box", k]),
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},
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);
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out.pick = calls;
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// ③ 조정창 — show("chute") = 숨김 · side "chute"
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const base = loadTs(B06("B06_Section_UI_Cross_Panel_Base"));
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STUBS = {
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...STUBS,
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"./B06_Section_UI_Section_Common": { L: (key) => key },
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"./B06_Section_UI_Cross_Panel_Base": {
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...base,
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bindDragHandle: () => ({ attach: () => {}, detach: () => {} }),
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},
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};
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const { buildStructurePanel } = loadTs(B06("B06_Section_UI_Cross_Structure_Panel"));
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const touched = [];
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const spy = (name, value) => () => {
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touched.push(name);
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return value;
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};
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const panel = buildStructurePanel({
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scrollKey: "t152",
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adjustFor: spy("adjustFor", { x: 0, d: null, h: null, m: null }),
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nudge: spy("nudge"),
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nudgeSlope: spy("nudgeSlope"),
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nudgeHeight: spy("nudgeHeight"),
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heightFor: spy("heightFor", 2),
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formFor: spy("formFor", "돌쌓기(메)"),
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setForm: spy("setForm"),
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reset: spy("reset"),
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close: () => {},
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structureFor: () => "revet",
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basinAdjustFor: () => ({ innerWidthM: 1, innerHeightM: 1.2, lateralM: 0, slopeM: 0 }),
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updateBasin: () => {},
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nudgeBasinLateral: () => {},
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resetBasin: () => {},
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canNudge: spy("canNudge", true),
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fineMove: spy("fineMove", false),
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dragAxes: spy("dragAxes", null),
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extraState: () => ({ canAdd: false, count: 0 }),
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isLinkedCard: () => false,
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basinExtraState: () => ({ canAdd: false, count: 0 }),
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hiddenPipe: () => false,
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bodyGuard: () => false,
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setExtraCount: () => {},
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setBasinExtraCount: () => {},
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equalizeExtras: () => {},
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spanFor: spy("spanFor", null),
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setSpan: () => {},
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linkState: () => null,
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setLinked: () => {},
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followGrade: () => true,
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setFollowGrade: () => {},
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});
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panel.show("chute");
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out.panel = {
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hidden: panel.root.classList.contains("is-hidden"),
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side: panel.root.dataset.side,
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touched,
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};
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process.stdout.write(JSON.stringify(out));
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