170 lines
4.6 KiB
TypeScript
170 lines
4.6 KiB
TypeScript
import type { Point } from '@flatten-js/core';
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import { LineEntity } from '../entities/LineEntity';
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import {
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addEntities,
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getActiveLayerId,
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getActiveLineColor,
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getActiveLineDash,
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getActiveLineWidth,
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setActiveToolActor,
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setAngleGuideOriginPoint,
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setGhostHelperEntities,
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setSelectedEntityIds,
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setShouldDrawHelpers,
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} from '../state';
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import { Tool } from '../tools';
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import { Actor, assign, createMachine } from 'xstate';
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import type { DrawEvent, PointInputEvent, StateEvent, ToolContext } from './tool.types';
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import { selectToolStateMachine } from './select-tool.ts';
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import { getPointFromEvent } from '../helpers/get-point-from-event.ts';
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export interface LineContext extends ToolContext {
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startPoint: Point | null;
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}
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export enum LineState {
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INIT = 'INIT',
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WAITING_FOR_START_POINT = 'WAITING_FOR_START_POINT',
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WAITING_FOR_END_POINT = 'WAITING_FOR_END_POINT',
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}
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export enum LineAction {
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INIT_LINE_TOOL = 'INIT_LINE_TOOL',
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RECORD_START_POINT = 'RECORD_START_POINT',
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DRAW_TEMP_LINE = 'DRAW_TEMP_LINE',
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DRAW_FINAL_LINE = 'DRAW_FINAL_LINE',
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SWITCH_TO_SELECT_TOOL = 'SWITCH_TO_SELECT_TOOL',
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}
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export const lineToolStateMachine = createMachine(
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{
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types: {} as {
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context: LineContext;
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events: StateEvent;
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},
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context: {
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startPoint: null,
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type: Tool.LINE,
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},
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initial: LineState.INIT,
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states: {
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[LineState.INIT]: {
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description: 'Initializing the line tool',
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always: {
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actions: LineAction.INIT_LINE_TOOL,
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target: LineState.WAITING_FOR_START_POINT,
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},
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},
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[LineState.WAITING_FOR_START_POINT]: {
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description: 'Select the start point of the line',
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meta: {
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instructions: 'Select the start point of the line',
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},
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on: {
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MOUSE_CLICK: {
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actions: LineAction.RECORD_START_POINT,
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target: LineState.WAITING_FOR_END_POINT,
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},
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ABSOLUTE_POINT_INPUT: {
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actions: LineAction.RECORD_START_POINT,
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target: LineState.WAITING_FOR_END_POINT,
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},
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ESC: {
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actions: LineAction.SWITCH_TO_SELECT_TOOL,
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},
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},
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},
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[LineState.WAITING_FOR_END_POINT]: {
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description: 'Select the end point of the line',
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meta: {
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instructions: 'Select the end point of the line',
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},
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on: {
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DRAW: {
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actions: LineAction.DRAW_TEMP_LINE,
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},
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MOUSE_CLICK: {
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actions: LineAction.DRAW_FINAL_LINE,
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target: LineState.WAITING_FOR_END_POINT,
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},
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NUMBER_INPUT: {
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actions: LineAction.DRAW_FINAL_LINE,
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target: LineState.WAITING_FOR_END_POINT,
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},
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ABSOLUTE_POINT_INPUT: {
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actions: LineAction.DRAW_FINAL_LINE,
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target: LineState.WAITING_FOR_END_POINT,
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},
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RELATIVE_POINT_INPUT: {
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actions: LineAction.DRAW_FINAL_LINE,
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target: LineState.WAITING_FOR_END_POINT,
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},
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ESC: {
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target: LineState.INIT,
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},
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ENTER: {
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target: LineState.INIT,
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},
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},
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},
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},
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},
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{
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actions: {
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[LineAction.INIT_LINE_TOOL]: assign(() => {
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setShouldDrawHelpers(true);
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setSelectedEntityIds([]);
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setGhostHelperEntities([]);
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setAngleGuideOriginPoint(null);
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return {
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startPoint: null,
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};
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}),
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[LineAction.RECORD_START_POINT]: assign(({ event }) => {
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const startPoint = getPointFromEvent(null, event as PointInputEvent);
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setAngleGuideOriginPoint(startPoint);
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return {
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startPoint,
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};
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}),
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[LineAction.DRAW_TEMP_LINE]: ({ context, event }) => {
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const activeLine = new LineEntity(
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getActiveLayerId(),
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context.startPoint as Point,
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(event as DrawEvent).drawController.getWorldMouseLocation()
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);
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activeLine.lineColor = getActiveLineColor();
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activeLine.lineWidth = getActiveLineWidth();
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activeLine.lineDash = getActiveLineDash();
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setGhostHelperEntities([activeLine]);
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},
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[LineAction.DRAW_FINAL_LINE]: assign(({ context, event }) => {
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if (!context.startPoint) {
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throw new Error('Start point is not set during DRAW_FINAL_LINE in LineEntity');
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}
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const endPoint = getPointFromEvent(context.startPoint, event as PointInputEvent);
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const activeLine = new LineEntity(
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getActiveLayerId(),
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context.startPoint as Point,
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endPoint
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);
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activeLine.lineColor = getActiveLineColor();
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activeLine.lineWidth = getActiveLineWidth();
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activeLine.lineDash = getActiveLineDash();
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addEntities([activeLine], true);
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// Keep drawing from the last point
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setGhostHelperEntities([new LineEntity(getActiveLayerId(), endPoint, endPoint)]);
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setAngleGuideOriginPoint(endPoint);
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return {
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startPoint: endPoint,
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};
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}),
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[LineAction.SWITCH_TO_SELECT_TOOL]: () => {
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setActiveToolActor(new Actor(selectToolStateMachine));
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},
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},
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}
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);
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