- 얹기: attachShapes · attach_shapes 에 소단(section.berm · 덮는 소단 없음 = null) · SHAPE_KEYS 에 berm · TS attachBermSpecs ↔ 파이썬 attach_berm_specs · berm_spans_from 짝 - 읽기: 저장 노선 다시 셈(브라우저 · Node cross.refresh) = 얹힌 section.berm(칸 없음 = 저장분 design.berm) · 노선 초안 · 서버 Node 묶음 cross = crossWithShapes 의 얹힌 제원(bermAt · crossWithBerm 걷음) - 계단은 계산 안쪽 그대로 · [저장] 길(구조물 정본 → cross.berm_spans) 그대로 - 지움: 시설 줄 syncBerm · putBerm(C4.copy) · writeBermSpans · 세션 칸 berm · bermRequest · design_shared bermAt - 시험: test_272_berm_source 측점 얹기 거울로 · test_323_4 소단 얹음 · 477 · 511-A · 472 떠남 · 365 · 272 고름 헬퍼가 사본 대신 얹힌 소단 · design_pipeline_page 700 줄 → 699(주석 한 줄) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
130 lines
4.3 KiB
JavaScript
130 lines
4.3 KiB
JavaScript
/* 467 덧 헬퍼 — 횡단 고름(단추 · 노견 확장 · 소단 깊이 · 암 경계)을 세션에 쓰고 다시 셈 → 세션 칸을 지움(↶) →
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* 다시 셈 = 고르기 전(정본) 설계와 같은가 · 다시 씀(↷) = 고른 값과 같은가.
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* node helper_272_choice_undo.mjs <묶음.mjs> <job.json>
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* job = { standard, rockDefault, ground } · 짝 = `test_272_choice_undo.py` · 표준출력 JSON 한 벌.
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*/
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import { readFileSync } from "node:fs";
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import { pathToFileURL } from "node:url";
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const memory = () => {
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const m = new Map();
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return {
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getItem: (k) => (m.has(k) ? m.get(k) : null),
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setItem: (k, v) => m.set(k, String(v)),
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removeItem: (k) => m.delete(k),
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key: (i) => [...m.keys()][i] ?? null,
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get length() {
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return m.size;
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},
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clear: () => m.clear(),
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};
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};
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globalThis.window = globalThis;
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globalThis.sessionStorage = memory();
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globalThis.localStorage = memory();
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const any = new Proxy(function () {}, {
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get: (_t, k) => (k === Symbol.toPrimitive ? () => 0 : any),
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apply: () => any,
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construct: () => any,
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});
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globalThis.document = any;
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globalThis.requestAnimationFrame = (run) => setTimeout(run, 0);
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globalThis.fetch = async () => new Response("{}", { status: 404 });
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const m = await import(pathToFileURL(process.argv[2]).href);
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const job = JSON.parse(readFileSync(process.argv[3], "utf8"));
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const P = "p272undo";
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const R = 6;
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const AT = 40;
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m.writeState("std-cross", job.standard, P);
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m.rememberRockBoundaryDefault(P, job.rockDefault);
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const canonDetail = () => ({
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longitudinal: { length_m: 100, stations: [], profile_alignment: { policy: {} } },
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cross_sections: [
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{
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station_id: "station_000000040000",
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chainage_m: AT,
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label: "",
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kind: "regular",
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center_z: 100,
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azimuth_deg: 90,
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center_x: AT,
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center_y: 0,
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frame: { left_xy: [0, 1] },
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uphill_side: "left",
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// 측점에 얹힌 소단(577-2 · 소단 깊이가 먹게)
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berm: { width_m: 1, interval_m: 3, slope_deg: 0, depth_m: 1 },
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samples: job.ground,
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design: {
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design_elevation_m: 100,
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ground_type: "soil",
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section_mode: "left_cut",
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ditch_type: "standard",
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ditch_side: "left",
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ditch_choice: null,
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two_stage_slope: false,
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},
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},
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],
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});
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m.writeState("section-detail", canonDetail(), P, R); // 저장 정본(세션 상세)
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const alignment = {
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stations: [{ chainage_m: AT, plan_elevation_m: 100.4 }],
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samples: [
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{ chainage_m: 0, elevation_m: 100.4 },
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{ chainage_m: 100000, elevation_m: 100.4 },
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],
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balance: { cut_area_m2: 0, fill_area_m2: 0, net_area_m2: 0 },
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};
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const detail = canonDetail(); // 메모리 상세(가게가 쥔 객체)
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const refresh = async (target = detail) => {
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await m.refreshCrossDesigns({
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projectId: P,
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routeId: R,
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detail: target,
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edits: { station_offsets: {}, curve_radii: {} },
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alignment,
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});
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return JSON.stringify(target.cross_sections[0].design);
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};
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const clear = (name) => sessionStorage.removeItem(m.stateKey(name, P, R));
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const pristine = await refresh(canonDetail()); // 고르기 전 = 정본으로 셈
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await refresh(); // 메모리 상세 한 번(측점 열쇠 세움)
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const out = { pristineSame: (await refresh()) === pristine, cases: {} };
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const CASES = {
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choice: [
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() =>
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m.writeCrossDesignChoice(P, R, AT, {
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ground_type: "blasting_rock",
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section_mode: "right_cut",
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ditch_side: "right",
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ditch_type: "standard",
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paved: false,
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two_stage_slope: true,
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ditch_choice: false,
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}),
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"crossdesign",
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],
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shoulder: [() => m.writeShoulderExtend(P, R, AT, "left", 1.2), "shoulderext"],
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bermDepth: [() => m.writeBermDepth(P, R, AT, "left", 2.5), "bermdepth"],
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rock: [() => m.writeKeyed("rockb", P, R, new Map([["40.00", 3.5]]), ["40.00"]), "rockb"],
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};
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for (const [name, [write, state]] of Object.entries(CASES)) {
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write();
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const picked = await refresh();
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clear(state); // ↶ = 세션 칸 지움
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const undone = await refresh();
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write(); // ↷ = 다시 고름
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const redone = await refresh();
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clear(state);
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const again = await refresh();
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out.cases[name] = {
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changed: picked !== pristine,
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undoIsCanon: undone === pristine,
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redoIsPicked: redone === picked,
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undoAgain: again === pristine,
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};
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}
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process.stdout.write(JSON.stringify(out));
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