fix(b05): 3D 띠 누름 뒤 강조 유지 · 숨은 핀 · 꺼 둔 측점선 누름 안 가로챔 (232-1)
- 마커 · 띠에 맞은 누름은 3D 부재 고름이 빈 곳 누름으로 읽지 않음(pressedMarker) - 3D 빈 곳 누름 = 고름 안 풂 · 같은 띠 · 같은 부재 다시 누름 = 풂 - 핀 · 라벨 = 표시만(레이캐스트 뺌) · 숨은 측점선은 누름 대상에서 뺌 - 3D 누름 길 통째 시험(three + 가짜 캔버스) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01STqEqztUthVFBmEP18wBSz
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/* 232-1 3D 누름 길 통째 — 진짜 마커(MK3) · 마커 입력(MI) · 3D 부재 고름(SPK) · 선택 동기화(SY) ·
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* 넘김(PKS) · 고름 한 칸(DSel) 을 three + 가짜 캔버스로 한 누름(창 캡처 → 캔버스 듣개 차례)씩 돌림.
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* 배선은 `B05_Profile_UI_Viewer.ts` · `design_view_profile.ts` 와 같은 꼴. 표준출력 JSON 한 벌.
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*/
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const fs = require("fs");
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const path = require("path");
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const ROOT = path.join(__dirname, "..", "..");
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const NM = path.join(ROOT, "config", "node_modules");
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const ts = require(path.join(NM, "typescript"));
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const THREE = require(path.join(NM, "three", "build", "three.cjs"));
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function loadTs(file, stubs = {}) {
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const js = ts.transpileModule(fs.readFileSync(path.join(ROOT, file), "utf8"), {
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compilerOptions: { module: ts.ModuleKind.CommonJS, target: ts.ScriptTarget.ES2020 },
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}).outputText;
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const box = { exports: {} };
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const localRequire = (request) => {
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if (request === "three") return THREE;
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if (stubs[request]) return stubs[request];
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throw new Error(`stub 없음: ${request}`);
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};
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new Function("exports", "module", "require", js)(box.exports, box, localRequire);
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return box.exports;
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}
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/* ── 창 · 캔버스 흉내(듣개 차례 = 창 캡처 → 캔버스 등록 차례) ── */
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const windowListeners = [];
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globalThis.window = {
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addEventListener: (type, fn) => windowListeners.push({ type, fn }),
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removeEventListener: (type, fn) => {
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const i = windowListeners.findIndex((entry) => entry.type === type && entry.fn === fn);
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if (i >= 0) windowListeners.splice(i, 1);
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},
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};
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globalThis.document = { createElement: () => ({ getContext: () => null, width: 0, height: 0 }) };
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const canvasListeners = [];
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const canvas = {
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addEventListener: (type, fn) => canvasListeners.push({ type, fn }),
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removeEventListener() {},
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getBoundingClientRect: () => ({ left: 0, top: 0, width: 400, height: 400 }),
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setPointerCapture() {},
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hasPointerCapture: () => false,
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releasePointerCapture() {},
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};
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function fire(type, clientX, clientY) {
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const event = {
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type,
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button: 0,
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pointerId: 1,
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clientX,
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clientY,
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preventDefault() {},
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stopPropagation() {},
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};
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for (const entry of windowListeners.filter((e) => e.type === type)) entry.fn(event);
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for (const entry of canvasListeners.filter((e) => e.type === type)) entry.fn(event);
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}
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/* ── 진짜 모듈 ── */
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const store = new Map();
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const DSel = loadTs("A00_Common/design/design_selection.ts", {
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"../b_page_state": {
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readState: (key, pid) => store.get(`${key}:${pid}`) ?? null,
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writeState: (key, value, pid) => store.set(`${key}:${pid}`, value),
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},
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});
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const MK3 = loadTs("B05_Profile/B05_Profile_UI_Markers.ts", {
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"@util/common_util_svg": {
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inferStationInterval: () => 20,
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stationLabel: (chainage) => `0+${chainage}`,
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},
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});
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const MI = loadTs("B05_Profile/B05_Profile_UI_Viewer_Marker_Input.ts", {
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"./B05_Profile_UI_Markers": MK3,
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});
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const SPK = loadTs("B05_Profile/B05_Profile_UI_Viewer_Structure_Pick.ts");
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const SY = loadTs("B05_Profile/B05_Profile_UI_Selection.ts", {
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"../A00_Common/design/design_selection": DSel,
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"./B05_Profile_UI_IrregularStations": {
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irregularStationId: (id) => `irregular:${id}`,
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isPipeStation: (s) => s.origin === "pipe",
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},
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});
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const PKS = loadTs("B05_Profile/B05_Profile_UI_Structure_Pick_Session.ts", {
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"../A00_Common/design/design_selection": DSel,
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});
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/* ── 장면: 지형 범위 · 위에서 내려다보는 직교 카메라 ── */
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const PID = "p232";
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const bounds = { x: [0, 200], y: [0, 200], z: [0, 10] };
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const scene = new THREE.Scene();
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const camera = new THREE.OrthographicCamera(-100, 100, 100, -100, 0.1, 500);
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camera.position.set(0, 200, 0);
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camera.up.set(0, 0, -1);
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camera.lookAt(0, 0, 0);
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camera.updateProjectionMatrix();
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camera.updateMatrixWorld(true);
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const clientOf = (x, y, z = 5) => {
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const p = MK3.modelToScene({ x, y, z }, bounds).project(camera);
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return [((p.x + 1) / 2) * 400, ((1 - p.y) / 2) * 400];
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};
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const markers = MK3.createRouteMarkers(scene, () => bounds);
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const STATIONS = [100, 120].map((at) => ({
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station_id: `s${at}`,
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chainage_m: at,
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center_x: at,
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center_y: 100,
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center_z: 5,
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frame: { left_xy: [0, 1] },
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kind: "regular",
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}));
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markers.renderStationLines(STATIONS, 3);
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// 코리도 — 리본(신원표 없음 · 「빈 곳」) + 부재 하나(측점 160 · inlet)
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const corridor = new THREE.Group();
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const ribbon = new THREE.Mesh(
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new THREE.BoxGeometry(400, 0.1, 400),
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new THREE.MeshLambertMaterial(),
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);
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ribbon.position.y = -0.5;
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const member = new THREE.Mesh(new THREE.BoxGeometry(4, 2, 4), new THREE.MeshLambertMaterial());
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member.position.copy(MK3.modelToScene({ x: 160, y: 160, z: 6 }, bounds));
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member.userData = { chainageM: 160, kind: "pipe", key: "inlet" };
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corridor.add(ribbon, member);
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scene.add(corridor);
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scene.updateMatrixWorld(true);
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const markerInput = MI.bindMarkerPointerControls({
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canvas,
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camera: () => camera,
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controls: { enabled: true },
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markers,
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getTerrain: () => null,
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getBounds: () => bounds,
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});
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const structurePick = SPK.bindStructurePick({
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canvas,
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camera: () => camera,
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group: () => corridor,
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blocked: () => markerInput.blocked(),
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pressedMarker: () => markerInput.pressedMarker(),
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});
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/* ── 종단 보기 배선 흉내(design_view_profile) ── */
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let graph = null;
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let form = null;
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let syncing = false;
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const sync = SY.createSelectionSync({
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stations: () => [],
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isSyncing: () => syncing,
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setSyncing: (v) => (syncing = v),
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selectMarker: (id) => markers.selectStation(id),
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selectGraph: (id) => (graph = id),
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selectSidebar: (at) => (form = at),
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openAtStation: (at) => (form = at),
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selectBasin() {},
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markStation() {},
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selectStructure3D: (at) => structurePick.selectAtChainage(at),
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regularChainage: (id) => STATIONS.find((s) => s.station_id === id)?.chainage_m,
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remember: (at) =>
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DSel.selectDesign(PID, at === null ? DSel.NO_SELECTION : { chainageM: at, structureId: null }),
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});
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markers.onStationSelectionChange((id) => {
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graph = id;
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sync.syncIrregularSelection(id);
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});
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PKS.wireStructurePick(
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structurePick,
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PID,
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{
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resolveAt: () => ({ structureId: null }),
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hasSelection: () => form !== null,
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selectAt: (sel) => (form = sel.chainageM),
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},
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sync.selectStationOfPipe,
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);
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/* ── 읽기 ── */
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const bar = (id) => markers.group.children[1].children.find((o) => o.userData.stationId === id);
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const pin = () => markers.group.children.find((g) => g.renderOrder === 9);
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const state = () => ({
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s100: "#" + bar("s100").material.color.getHexString(),
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s120: "#" + bar("s120").material.color.getHexString(),
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pin: pin().visible,
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session: DSel.readSelection(PID),
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graph,
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member: member.material.emissive.getHex() !== 0,
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});
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const press = (xy) => {
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fire("pointerdown", ...xy);
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const down = state();
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fire("pointerup", ...xy);
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return { down, up: state() };
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};
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const out = {};
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const edge120 = clientOf(120, 102); // 띠 끝쪽(가운데 핀 · 라벨 자리 밖)
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const center120 = clientOf(120, 100);
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const empty = clientOf(40, 40); // 리본만
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out.bar = press(edge120);
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out.empty = press(empty);
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out.again = press(edge120); // 같은 띠 다시 = 풂
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out.center = press(center120); // 숨은 핀 · 라벨이 있던 가운데
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out.memberPick = press(clientOf(160, 160));
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out.memberEmpty = press(empty);
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out.memberAgain = press(clientOf(160, 160)); // 같은 부재 다시 = 풂
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press(edge120);
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markers.setStationLinesVisible(false);
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out.hiddenLines = press(clientOf(100, 102)); // 꺼 둔 측점선은 누름을 안 가로챔
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out.hiddenPressedMarker = markerInput.pressedMarker();
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process.stdout.write(JSON.stringify(out));
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# -*- coding: utf-8 -*-
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"""232-1 3D 띠 강조 바로 꺼짐(요구 104 · 조사 AF a1 · a2) — 3D 누름 길 통째.
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까닭: 띠 누름을 마커 듣개가 켜고(누를 때) 3D 부재 고름이 뗄 때 「빈 곳 누름」으로 읽어 고름 전체를 지움.
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고침: ① 마커 · 띠에 맞은 누름은 부재 고름이 건너뜀 ② 숨은 핀 · 꺼 둔 측점선 · 라벨은 누름을 안 가로챔
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③ 3D 빈 곳 누름 = 고름 안 풂(08-05) · 같은 띠 · 같은 부재 다시 누름 = 풂.
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진짜 TS 를 `helper_232_1_3d_press.cjs` 가 three + 가짜 캔버스로 한 누름씩(창 캡처 → 캔버스 듣개 차례) 돌림.
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"""
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from __future__ import annotations
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import json
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import os
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import subprocess
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import pytest
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HERE = os.path.dirname(os.path.abspath(__file__))
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ROOT = os.path.abspath(os.path.join(HERE, "..", ".."))
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pytestmark = pytest.mark.skipif(
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not os.path.isdir(os.path.join(ROOT, "config", "node_modules")),
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reason="프론트엔드 의존성 미설치",
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)
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RED = "#ef4444"
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YELLOW = "#facc15"
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AT_120 = {"chainageM": 120, "structureId": None}
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@pytest.fixture(scope="module")
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def out() -> dict:
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proc = subprocess.run( # noqa: S603 — 고정 실행 파일
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["node", os.path.join(HERE, "helper_232_1_3d_press.cjs")],
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capture_output=True,
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text=True,
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encoding="utf-8",
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timeout=60,
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)
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assert proc.returncode == 0, proc.stderr
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return json.loads(proc.stdout)
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def test_띠_누름은_뗀_뒤에도_빨강_핀_기록_유지(out) -> None:
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for phase in ("down", "up"):
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state = out["bar"][phase]
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assert state["s120"] == RED
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assert state["pin"] is True
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assert state["session"] == AT_120
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assert state["graph"] == "s120"
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def test_빈_곳_누름은_고름_안_풂(out) -> None:
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assert out["empty"]["up"]["s120"] == RED
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assert out["empty"]["up"]["session"] == AT_120
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assert out["memberEmpty"]["up"]["member"] is True
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assert out["memberEmpty"]["up"]["session"]["chainageM"] == 160
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def test_같은_띠_다시_누름은_풂(out) -> None:
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up = out["again"]["up"]
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assert (up["s120"], up["pin"], up["session"], up["graph"]) == (YELLOW, False, None, None)
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def test_숨은_핀_라벨이_있던_띠_가운데도_켜짐(out) -> None:
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assert out["center"]["up"]["s120"] == RED
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assert out["center"]["up"]["session"] == AT_120
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def test_부재_고름과_같은_부재_다시_누름(out) -> None:
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up = out["memberPick"]["up"]
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assert up["member"] is True
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assert up["session"] == {"chainageM": 160, "structureId": None, "partKey": "inlet"}
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again = out["memberAgain"]["up"]
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assert again["member"] is False
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assert again["session"] is None
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def test_꺼_둔_측점선은_누름을_안_가로챔(out) -> None:
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up = out["hiddenLines"]["up"]
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assert up["s100"] == YELLOW
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assert up["session"] == AT_120 # 앞 고름 그대로 · 빈 곳 누름이라 안 풂
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assert out["hiddenPressedMarker"] is False
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def test_배선() -> None:
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with open(
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os.path.join(ROOT, "B05_Profile", "B05_Profile_UI_Viewer.ts"), encoding="utf-8"
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) as handle:
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viewer = handle.read()
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assert "pressedMarker: () => markerInput.pressedMarker()" in viewer
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Block a user